The game received nothing but absolute scorn from critics, receiving a rare 28% on Metacritic and multiple "worst of the year" awards from publications such as GamesRadar and X-Play. And most pivotally, there are the attempts at humor and satire, which mostly comes through either racist stereotypes (one of whom serves as the wholly unlikable protagonist), crass Toilet Humour, or cultural references that felt out-of-date even then. Gameplay is frustrating and monotonous, with most of the weapons being pathetically weak (the shotgun can't even kill enemies in a single shot regardless of distance), most missions being themed around helping blatantly useless civilians, and the majority of enemies being difficult to fight (especially the snipers).
The graphics look on par with a mid-tier Dreamcast game (despite coming out the same year as Gears of War and two years after Half-Life 2), a complete lack of basic graphics options such as changing the resolution above 1024X768 (despite being a PC-exclusive released in 2006), and the environments are repetitive and barren. Unfortunately, things didn't go as planned. was something of a dream project for American McGee (of Quake and Alice fame), a grand satire of the post-9/11 mindset through a Black Comedy lens in the vein of Postal.
These games wiped out what was left of the franchise's already-declining fanbase, and sales eventually got so low that Atari tried to relaunch the series with Sandlot Sluggers and Rookie Rush (which were reasonably well-received) before dumping it for good. X-Play gave ''Baseball 2007'' a 1/5 (their lowest possible ranking), and IGN gave ''Baseball 2009'' a 1.0 out of 10 (only three games in the history of the site have gotten worse scores). With their blocky graphics, lifeless voice acting ( except in some cases), and awful controls, these games were universally despised when they came out (even by Ron Gilbert, creative director of the original Backyard Baseball).
Survival Horror game AMY, released as a downloadable title for the PS3 and Xbox 360, boasts a novel premise (an Escort Mission game in which the player needs to stay near the NPC to survive), but has too much wrong with it to even bother.The campaign consists of the same six bland levels played again and again in order without getting harder. You have unlimited ammo for your main weapon, and that weapon kills most enemies in one hit and is perfectly accurate, which removes any sort of challenge. There's no disco-related content in the game at all aside from the backstory, so you're just shooting aliens for existing on their own ship. Alien Disco Safari is a shooter where you shoot aliens for.And the plot is one egregious Excuse Plot: there are four aliens who want to find ways to help people, and it turns out that looking for hidden objects is how you help them. None of the hidden objects you are supposed to find look anything like what they're supposed to represent - for example, the "sea turtle" looks like a yellow letter C. The graphics look like a 3-year-old cut bits of construction paper out and pasted them together, and some have claimed to have gotten headaches just by looking at them. Aha! I Found It! Hidden Object Game is a WiiWare game developed by A-TEAM.Gamespot, whose reviewers usually have at least one good thing to say about some of the worst games, couldn't even find a good point to fill in the summary. Not only is it infested with bugs, the story is also ruined by the protagonist's erratic characterization: It tries to portray Sanity Slippage by having him make angrier and more sadistic comments as the game goes on, but since the game is unfinished the comments often play at inappropriate times (for example, he'll show remorse after one kill and then mock his slain enemy after the next).
The film is one of Uwe's best-reviewed to date, but the game "makes up for it" by being simply bad.